LABS and essay
The lab work is carried out in groups of 4-5 students. Each group is responsible for submitting three reports, each maximum 10 pages. Reports shall be submitted to It's learning. These are the following groups for 2009 (if you are not assigned to a group, please contact Prosper):
| Group no. | Members |
|---|---|
| 1 | Frank Mbaabu, Nitu Barua, Dai Miao, Jing Yan, Md. Jahidur Rahman |
| 2 | Ameen Chilwan, Per Harald Knudsen Baas, Xu Fei, Athar Kaleem, Atif Bhatti |
| 3 | Geoffroy leo, Abrha Kiros, Alberto Lelpo, Mattia Faltracco, Kristian Haugene |
| 4 | Patrick Hjerpseth, Alexander Jacobsen, Endre Skogen, Christian Halvorsen, Ruijie Wang |
The LABs are performed in different rooms, see below. Access have been granted to all students registred for this course for a specific room when needed. If you don't have access to the rooms, please contact Harald.
- LAB 1 is performed in Caruso (A-268). Each group has reserverd time slots.
- LAB 2 is performed in Gobi (B-206). Parts of Gobi have been reserved for this course.
- LAB 3 is performed in Caruso.
Time schedule for Caruso for LAB 1
For LAB 1, each group must reserve time slots in Caruso, since we only have 1 piece of equipment available. Each group should reserve at maximum two time slots from those denoted available below.
| Time | Monday 7 | Tuesday 8 | Wednesday 9 | Thursday 10 | Friday 11 |
|---|---|---|---|---|---|
| 0900-1200 | Available | N/A | Group 1 | Group 2 | Group 1 (10-12) |
| 1300-1600 | Group 3 | N/A | N/A | Available | N/A |
| Time | Monday 14 | Tuesday 15 | Wednesday 16 | Thursday 17 | Friday 18 |
|---|---|---|---|---|---|
| 0900-1200 | Available | Group 4 | Group 2 | Available | Group 3 |
| 1300-1600 | Group 4 | N/A | N/A | Available | N/A |
Time schedule for Gobi for LAB 2
For LAB 2, the assistant will be available in the computer lab during the following hours (in both weeks):
- Monday 11:00-13:00
- Tuesday 10:00-12:00
- Wednesday 12:00-13:00
Additional hours may be added on request.
NB: Extra hours for the LAB: thursday 15/10 at 10:00-11:00
Time schedule for LAB 3
For LAB 3, each group must reserve time slots, since we only have 1 piece of equipment available. Each group should reserve at maximum two time slots from those denoted available below.
| Time | Monday 26 | Tuesday 27 | Wednesday 28 | Thursday 29 | Friday 30 |
|---|---|---|---|---|---|
| 0900-1200 | N/A | Group 4 | Group 4 | Group 1 | Available |
| 1300-1600 | Group 2 | N/A | N/A | N/A | N/A |
| Time | Monday 2 | Tuesday 3 | Wednesday 4 | Thursday 5 | Friday 6 |
|---|---|---|---|---|---|
| 0900-1200 | N/A | Group 1 | Available | Group 2 | Available |
| 1300-1600 | Group 3 | N/A | N/A | N/A | N/A |
Lab assignments
- LAB 1: Computer games and 3D: Please follow the tasks in the lab description. Groups and time slots for using the Caruso lab is indicated above. You should estimate 1-3 hours of preparation, 3-6 hours in Lab performing the tasks, and 3-6 hours analysing your results and writing the report.
- LAB 2: Performance evaluation of the AppTraNet protocol in a network node by DEMOS simulation: See the Demos code for queue model and basic information about DEMOS and cim
- LAB 3: Evalvid-RA, Rate Adapation: Please follow the tasks in the lab description.
Essay
The purpose of the essay is to perform a thorough study of one of the topics covered in the course. It is scheduled one week to work with the essay. It is not expected that the essay should present new findings in an area, but rather a summary of other work and within the chosen topic. The following guidelines should be followed when working with the essay:
- The essay shall be written individually.
- The essay should be of maximum 5 pages, font size 12, including pictures and references.
- The essay should be a study of one of the topics covered in the course.
- Please confirm the chosen topic with Based before starting.
- Examples of topics that may be covered: Data compression algorithms (comparison, details in mode of operation…), TV technology, use of 3D in the movie industry (history, recent initiatives), VoIP implementations (QoS in Skype and other VoIP implementations), use of 3D in games…
- Brief introduction on how to write a technical report may be useful.